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51
Symbol Contributions / 2mL Cryogenic Vial
« Last post by Kevin.A.Meyer on February 09, 2012, 12:36:57 pm »
Based on the Corning 2mL internally threaded, self standing cryogenic vial
52
Symbol Creation Service / Request for generic human outlines
« Last post by cager on January 23, 2012, 06:34:22 am »
Hi, I'm having problems finding a specific symbol set. I believe this would fit in your icon set.

I'm looking for human "outlines". My requirement would be that I can annotate to various body parts. They need not be anatomically perfect - but it should be visible where knees, elbows, nose, ear, eyes are. Also they should not be dressed so it is clear whether one annotates the hip or the belly.

As example I find the humans on the pioneer plaque very similar to what I imagine. But so much detail wouldn't be neccesary.

As position I think standing, sitting and lying would be perfect.
53
Symbol Creation Service / Sieve and crucible bowl with lip
« Last post by lkraatz on October 26, 2011, 12:21:02 pm »
Hi Ian Symbol Creators,
Would it be possible to get a symbol for grain sieve sieves and a crucible bowl?  I have attached pictures of the items.  If possible could there be an image with a sieve that is empty and you just see the small mesh and one with very small grains covering the surface.  Thank you so much for all your help

54
Technical Assistance / Re: creating oblique watershed base
« Last post by JaneT on October 06, 2011, 03:40:39 pm »
hey guys,

I actually don't use the 3D function for the extruded/beveled effect. I get the outline looking how I want using the 3D effect, then expand the object (making sure there are no gradients). Then, I copy the object and paste it behind. I then move the pasted object down however far you want the beveled/extruded distance to be.

Then it gets a little complicated. I do various cuttings and joinings until I have what looks like a ribbon that matches the outline of the object and looks like an extruded object. Then you can adjust the gradient of that ribbon so it looks like the shape goes back and forth with the object's outlines.

I hope this helps!
55
Symbol Creation Service / Four new clam species
« Last post by adandrea on September 29, 2011, 03:26:07 pm »
My agency manages shellfish and my group works primarily with bivalves. There are no current west coast species in the Mollusc section of the symbol library.

The primary bay clam species are:
Basket cockle, Clinocardium nuttallii
Gaper or Horse clam, Tresus capax
Butter clam, Saxidomus gigantea
Native Littleneck, Protothaca staminea

I have attached photos of each species.
Thanks!
56
Technical Assistance / Re: creating oblique watershed base
« Last post by TraceyS on September 20, 2011, 10:32:16 pm »
Hey Ben,

This isn't actually my specialty, so I might get Jano to chime in here too as she's had a lot of experience doing this for the coastal bays and lots of other maps.

I had a look at your attachment and I think you're on the right track. What I'd suggest is that you try to simplify the outline first as GIS files typically have thousands of extraneous points.

Select the outline, go to Object>Path>Simplify, and then you can play with curve precision and angle threshold to get something that works. Make sure you click the Preview box to see how many points are being eliminated, and the new shape - you can even select 100% curve precision and it may still eliminate additional points.

When you go to make it 3D, (Effect>3D>Extrude & Bevel), make the extrude depth 0 pt, and leave Bevel at 'None'. That effect is probably what is taking so long and making it so messy. I'll ask Jano what she does here... but for me to include it in the symbol library, I need you to expand the 3D version (Object>Expand Appearance), and then I'd add the "extrude depth" manually. Let me know if you want tips on how to do that too.

So let me know how it goes!

Cheers,
Tracey

57
Technical Assistance / creating oblique watershed base
« Last post by bfertig on September 07, 2011, 05:06:52 pm »
Hi Tracey
I'm making a oblique watershed base map for Barnegat Bay, NJ, USA. I have the outline of both the estuary and the watershed in vector line format (or can do otherwise) that I've exported from GIS into AI.
 
I tried using the Effects-->3D-->Extrude and Bevel tool, but it took several hours and honestly looks like crap (see attached). I think it might have something to do with how complicated the outline is -- its a LOT of little lines, though I tried making it simpler.

Have you posted instructions for making oblique watersheds elsewhere on the forum that I've missed? If not, am wondering if you wouldn't mind sharing/posting.

Once I get this Barnegat base map looking alright, I'd be happy to send it over and share it for the IAN symbol library, if you like.

Cheers,
Ben
58
Technical Assistance / Re: Mac user
« Last post by AdrianJ on July 19, 2011, 01:10:10 pm »
Good point about VMWare, although since we no longer provide the self-installing windows versions, this isn't really relevant anymore. Now you simply unzip the downloaded file into the appropriate folder on either platform and you are set.

Just to follow up on Jan's other question about larger previews, all our symbols are now in our image library so you can search and browse them all. You can also try our online diagram creator which replaces the need for Adobe Illustrator and provides a built in search function, as well as much larger thumbnails.
59
Technical Assistance / Re: Mac user
« Last post by arangeborne on July 19, 2011, 11:39:07 am »
The Windows versions can be opened in VMWare on the Mac :-)
60
Symbol Contributions / Re: Polycarbonate (plastic) bottle
« Last post by lunar on July 14, 2011, 10:14:11 am »
Wow that's a really great bottle thanks, do you have them in different shades though, specifically blue?
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